Lena de Vries is een ervaren tuinarchitect met passie voor duurzaam groenontwerp.
The buzz around the recent awards show reached a fever pitch, notably after host Geoff Keighley shared an enigmatic image of a desert monolith. The secret is finally answered. Larian Studios is creating a completely new Divinity game.
Revealed to be Divinity, the game was debuted with a bold trailer featuring memorable imagery, from a burning man to scenes of revelry and the very unleashing of hell.
Anyone anticipating Divinity Original Sin 3, this is not that. Larian clarified that a direct sequel to its beloved RPGs is not being worked on now.
Nevertheless, the developer described this new Divinity as a next chapter of the core franchise. This choice of words hints that the team is likely crafting a faster-paced experience instead of another turn-based title. For now, it remains theory, as only a cinematic trailer is available.
The Divinity series is highly rated and many say it kicked off the modern wave of crunchy computer role-playing games. These games are known for rich lore, player agency, and flexible progression—qualities that later found massive success in games like Baldur's Gate 3.
While its universe is traditional swords and sorcery, what makes Divinity apart is the unprecedented level of trust granted to the player.
While numerous modern RPGs have streamlined options, Divinity is packed with niche playthroughs that are viable by choosing a particular class or origin with a personal story.
The series is also famously flexible, enabling players to experiment both in story and combat. Virtually all objectives can be solved in multiple ways, sometimes in lateral fashion.
It is precisely these elements that have cemented the series to hail games like Divinity Original Sin 2 as among the greatest role-playing games of all time. Now, the RPG community can anticipate a new entry in this legendary franchise.
Lena de Vries is een ervaren tuinarchitect met passie voor duurzaam groenontwerp.